
Guardians (Pets)
Guardians fight beside the character, gain additional XP according to their damage contribution, equip their own gear, evolve and learn specialized skills.
Quick Start
The main rules for developing a Guardian efficiently.
Overview
A Guardian is an independent combat companion with its own HP, MP, XP, Satiety, equipment and skills. Only one Guardian can be active at a time, and Guardians are unavailable during PvP events.
The Guardian management window does not appear in the general menu. It can only be opened through the Guardian HUD while a Guardian is summoned.
Obtaining a Guardian
First Guardian at Level 70
A one time mission becomes available at level 70 and awards the first Guardian. The player can choose one of four options:
Beoro Guardians at Level 76+
Additional Guardians can be obtained from the Beoro dungeon after reaching level 76:
Summoning and Opening the Guardian Window
Use the right mouse button on the Guardian necklace.
Move the necklace to the shortcut bar and activate it with the right mouse button. Its glowing state indicates that automatic use is enabled.
While the Guardian is summoned, click the paw shaped Manage Guardians button in its HUD.


Guardian XP and Leveling
The Guardian receives additional XP according to the percentage of damage it deals to the defeated monster. This experience does not reduce the XP awarded to the character.
| Rule | Effect |
|---|---|
| Damage contribution | More Guardian damage results in more additional XP for the Guardian. |
| Level difference | Keep the Guardian and monster within the allowed 11 level range. |
| Bee Hive | Guardians receive a special buff that increases their earned XP while farming there. |
| Chapter 2 limit | The current maximum Guardian level is 84. |
Satiety, Potions and Automatic Use
| Satiety | Result |
|---|---|
| Below 10% | The Guardian stops obeying commands. |
Guardian Combat Rations restore Satiety and can be purchased from Pet Managers in towns. Guardians use the same Soulshots and Spiritshots as characters, but require their own Guardian HP Potions, also sold by Pet Managers.
Configure Automatic Potions
Click the cogwheel beside the Guardian's HP display.
Double click the Guardian HP Potion that should be used.
Choose the percentage at which automatic use should begin and click Apply.
Use the right mouse button on the potion. A glowing effect confirms that automatic use is active.

Guardian Evolution
| Required Level | Evolution | Required Item | Price |
|---|---|---|---|
| 40 | First Evolution | Guardian's Skillbook Volume 1 | 1,000,000 Adena |
| 76 | Second Evolution | Guardian's Skillbook Volume 2 | 5,000,000 Adena |
Both evolution Skillbooks appear in the Adena Store according to their chapter availability. Evolving changes the Guardian's appearance.
The Guardian receives a random name modifier and a passive skill that increases a random stat by +1, +2 or +3.
Higher level Guardian skills become available.

Guardian Equipment
Guardians can equip weapons, armor, jewelry and Special Equipment. Their available Special Equipment includes Cloak, Mask, Circlet, Belt and Pendant. Guardians can also use dedicated equipment such as Guardian Pendants and Amulets.
Filling every available equipment slot activates an additional bonus:
| Full Equipment Bonus | Value |
|---|---|
| Max HP | +400 |
| Guardian XP | +10% |
Applicable Weapons and Bonuses
Each Guardian has one or more applicable weapon types. Equipping one activates the following bonuses. The exact value inside each range depends on the equipped weapon progression.
| Guardian | Weapon | Weapon Bonus |
|---|---|---|
| Kookaburra | Rapier | M. Atk. +10% to +40% |
| Blunt | M. Atk. +10% to +40% | |
| Tiger | Dagger | P. Atk. +5% to +20% and Vital Point Attack Rate +10% to +30% |
| Buffalo | Blunt | P. Atk. +10% to +30% and Atk. Spd. +10% |
| Spear | P. Atk. +10% to +30% | |
| Hawk | Bow | P. Atk. +5% to +15% and P. Accuracy +2 to +5 |
| Dragon | Sword | P. Atk. +10% to +25% and Atk. Spd. +10% |
| Ancient Sword | P. Atk. +10% to +25% and P. Critical Rate +10 to +20 | |
| Wolf | Dual Swords | P. Atk. +10% to +30% and Atk. Spd. +10% |
| Fists | P. Atk. +10% to +30% and P. Critical Rate +10 to +20 | |
| Fox | Firearms | P. Atk. +10% |
Learning and Automating Guardian Skills
Summon the Guardian and click Manage Guardians in its HUD.
Click the Skills button in the bottom right area of the management window.
The Available tab lists skills that can currently be learned or upgraded.
Some Guardian skills have no learning cost. Others require Guardian Books and may also have additional requirements.
Guardian Books can be purchased from Merchant of Mammon with Ancient Adena. Availability depends on the current chapter.
To automate a Guardian skill, move it to the shortcut bar and activate it with the right mouse button, following the same process used for normal character skills. A glowing icon indicates automatic use.



Guardian Types
| Guardian | Combat Style | Important Characteristic |
|---|---|---|
| Wolf | Physical melee damage | Has a Blink style ability for rapidly reaching its target. |
| Dragon | Physical melee damage | Uses a double hit attack. |
| Tiger | Physical back attacks | Uses a dagger style Backstab, but its landing rate can be unreliable. |
| Hawk | Ranged physical damage | Attacks safely from range with a Bow. |
| Buffalo | Physical frontline utility | Improves from level 76 through Aggro abilities. |
| Kookaburra | Ranged magical damage | High Casting Speed and the main magical Guardian option. |
| Fox | Physical multi hit damage | Uses Firearms and attacks through multiple hits. |
Recommended Guardians
| Goal | Recommended Guardian | Reason |
|---|---|---|
| Magical character | Kookaburra | Ranged magical damage, high Casting Speed and up to +40% M. Atk. from an applicable weapon. |
| General physical melee | Wolf | Strong physical weapon scaling and a Blink ability that reduces time spent reaching targets. |
| Physical burst | Dragon | Double hit attacks with Sword speed or Ancient Sword critical bonuses. |
| Ranged physical farming | Hawk | Attacks from range and gains additional P. Accuracy from its Bow. |
| Multi hit pressure | Fox | Firearm attacks apply several hits and avoid melee travel time. |
| Frontline utility after 76 | Buffalo | Aggro abilities can help control enemy attention while its applicable weapons provide solid P. Atk. |
| Situational back attacks | Tiger | Backstab style gameplay can be effective when attacks land, but its unreliable landing rate makes it a less consistent default choice. |
Upgrade Priority
- Equip the correct weapon type.
- Fill every equipment slot for HP +400 and Guardian XP +10%.
- Configure Combat Rations, potions and shots.
- Learn free skill levels.
- Complete the level 40 and level 76 evolutions.
- Spend Guardian Books only on skills used by the chosen long term Guardian.
Common Mistakes
| Mistake | Why It Hurts |
|---|---|
| Choosing the level 70 reward without comparing roles | The first Guardian mission is one time. |
| Ignoring Satiety | Below 10% Satiety, the Guardian stops obeying commands. |
| Leaving the necklace without automatic use | A defeated Guardian will not return automatically during a long farming session. |
| Using the wrong weapon type | The Guardian loses the offensive bonuses designed for its combat style. |
| Leaving easy equipment slots empty | The character delays HP +400 and the valuable Guardian XP +10% full equipment bonus. |
| Farming outside the allowed level range | The Guardian may stop gaining useful XP from those monsters. |
| Upgrading every skill immediately | Guardian Books and Ancient Adena can be wasted on abilities that are not part of the final setup. |
| Assuming Guardian XP is taken from the character | Guardian XP is additional and scales with its damage contribution. The character keeps its normal experience. |
