Balance actual
Chapter 2
Ajustes actuales de Chapter 2. Las entradas rojas identifican cambios de Chapter 1 que ya no están incluidos para esa clase en Chapter 2.
General Changes
- Magic Critical Rate: Cap set to 70%.
- Blow-type Skills: Land chance no longer has a cap. The previous cap was 80%.
- Knockdown Protection: After a Knockdown effect lands, the target becomes immune to additional Knockdown effects for 7 seconds. This state has a visual effect.
Warg
- Direct Strike / Double Claw Strike: Reuse time increased from 0.5s to 1s.
- Awful Disarm: Efecto eliminado Second hit removed.
- Imminent Piercing: Skill power halved.
Eliminado desde Chapter 1 No está en Chapter 2
- Unleashed Potential: Wolf form duration 60s → 30s.Eliminado en Chapter 2
Blood Rose
- Bleeding Rose Attack: Reuse time increased from 0.5s to 1s
- Parasite Rose: Skill has now 3 levels, learnt at level 76 81 and 85, the power of the skill is 140, 165 and 215 in PvP and 145, 180 and 235 in PvE
- Parasite Rose: Parasite Rose "Max HP" debuff effect decreased to 5% 10% and 15%
- Rose Thorns: Cursed Rose M. def debuff effect decreased from 30% to 15%
- Blooming Nightmare/Blooming Nightmare of Death: Nightmare Rose M. Def. debuff effect decreased from 30% to 15%
- Kingdom of Plants: PvE damage decreased from 10% to 5%.
- Bleeding Rose: PvE damage decreased from 10% to 5%.
- Forest of Thorn Vines: M. Atk. decreased to +500/+700/+900/+1100/+1300/+1500.
Eliminado desde Chapter 1 No está en Chapter 2
- Crimson Rose: PvP Damage +5%.Eliminado en Chapter 2
Samurai
- Adamant Will: Efecto eliminado One-handed Sword Damage bonus decreased from 10% to 3%. Triple Strike effect has been removed.
- Determination: Skill level 2 is now learned at character level 85. Skill level 1 P. Def. buff decreased from 5,000 to 3,000 and an M. Def. debuff of 3,000 was added. Breath of Blood HP recovery decreased from 10,000 to 2,000. Duration decreased from 30s to 20s.
- Adamant Will: P. Skill Damage bonus replaced by P. Skill Damage Bonus in PvE.
- Fundamental Teaching: P. Atk. decreased from 2,000 to 1,000.
- Intimidating Giant Lv. 3: P. Atk. decreased from 25% to 20%.
- Double Flash: Efecto eliminado Triple Strike removed.
Eliminado desde Chapter 1 No está en Chapter 2
- Crippling Strike: Weapon Break effect removed. Instead applies P. Atk –30% for 15 seconds.Eliminado en Chapter 2
- Battojutsu / Perception Battojutsu: Decreased affected targets from 20 to 5.Eliminado en Chapter 2
Divine Templar
- Privilege: Skill Evasion bonus set to 5% / 10% / 15%.
- Sacral Strike / Noblesse Sacral Strike: Healing power reduced by 50%.
- Noblesse Purify: Instead of removing Imprisonment and Knockdown, it now removes any debuff.
- Flying Leap: Knockdown now lands with a 35% chance.
- Ability of Light: P. Skill Critical Damage bonus reduced by 2.5%/6%/10%. P. Atk decreased from 30% to 20%. PvE Damage decreased from 10% to 5%.
- Noblesse Circlet: P. Skill Critical Damage decreased from 15% to 5%.
- Noblesse Mastery: P. Skill Critical Damage decreased from 20% to 15%.
Elemental Weaver
- Tree animation replaced with Tree of Life (live version).
- Incompatibility: Efecto eliminado damage removed, now is just an M. Def. debuff.
- Weaver's Shield: Cancels 70% of received damage. For the remaining 30%, MP is consumed instead of HP. The shield is removed when MP reaches 0. While active: +200 M. Atk, -4% skill cooldown, +400% M. Skill MP Consumption. When the effect expires, restores 30% of Max MP. Additionally, received PvP damage -30% for 3 seconds.
- New skill: Blink. can be learneded at level 60, requires an Enhanced Spellbook. Teleports away from the target and has a chance to knock them down. Removes all disabilities.
- Blazing Tempest / Flaming Blazing Tempest: Maximum affected targets set to 5.
- Glacier Strike / Frosty Glacier Strike: Maximum affected targets set to 5.
- Plants: Resistance to all weapons reduced from -30% to -15%.
- Twin Plants: Resistance to all weapons reduced from -60% to -30%
- Florescence: Target limit 5 (PvP and PvE).
- Full Florescence: Target limit 5 (PvP and PvE).
- Shining Claidheamh Soulist: Target limit decreased from 12 to 8 (PvP and PvE).
Assassin
- Resolve to Kill: Cooldown decreased from 20 min to 5 min.
- Shadow Attack / Enhanced Shadow Attack: Efecto eliminado removed additional hit
- Enhanced Blow: Chance of additional attack increased from 50% to 100%
Storm Blaster
- Dual Blow: Reuse time decreased from 1.5s to 1s.
- Fire Explosion: Maximum affected targets increased from 3 to 5.
- Stealthy Swiftness: Reuse time decreased from 10s to 8s
- Greater Wind Shot: Reuse time decreased from 10s to 5s
- Frosty Sting: Reuse time decreased from 40s to 20s
- Elemental Change: Reuse time decreased from 30s to 20s. Buff/Debuff duration decreased from 30s to 20s.
- Elemental Change - Spirit: Reuse time decreased from 30s to 20s. Buff/Debuff duration decreased from 30s to 20s.
- Heart of Wind: Skill learn is now at 76, 78, 80, 81 and 82.
Death Knight
- Punishment: Makes an additional hit in PvE. Target Defense Ignore decreased from 20% to 10%. From skill level 15, attacks 2 times in PvE and PvP.
- Wipeout: Target Defense Ignore decreased from 20% to 10%.
- Lightning Wipeout / Burning Wipeout / Freezing Wipeout: Target Defense Ignore decreased from 20% to 10% and from 25% to 15%.
- Deadly Pull: Reuse time increased from 3s to 5s.
- Lightning Storm / Frozen Field / Burning Field: Hits enemies 3 times (instead of 4). Maximum affected targets set to 5. Now require a target within 400 range. Attack Area changed to 300 around the target. Reuse time is no longer fixed and decreased from 30 seconds to 16 seconds. DP cost reduced by 50%.
- Hellfire: Maximum affected targets set to 5.
- Flaming Body: Basic Critical rate replaced by P. Skill Critical Rate 3%/5%/7%/9%/12% and Basic Critical Damage replaced by P. Skill Critical Damage 5%/7%/10%/15%/20%
- Call of Lightning: Added Lv. 3 at character level 80. Increases P. Atk by 1000 and P. Atk by 10%.
- Death Guard: Added PvE Damage +10%.
Doombringer
- Rush Impact / Effective Rush Impact: Efecto eliminado Disability effect has been removed.
- Collecting Light Souls: Cooldown decreased from 15 min to 2 min.
- Collecting Shadow Souls: Cooldown decreased from 15 min to 2 min.
- Shadow Veil: Cooldown for the additional hit has been removed. At skill level 2 trigger chance increases from 20% to 40%. New skill level 3, trigger chance increases from 40% to 100%
- Soul Smash: Removed the +30% power increase against stunned targets. Base skill power increased by 30%.
- Amazing Soul Smash: Removed the +60% power increase against stunned targets. Base skill power increased by 60%.
- Light Master: The skill has now 3 level (level 3 is learnt at character level 76). New effect "Enables Ultimate Skill". New effect "Light Veil" has been added. Trigger Chance at Lv. 1 20%, Lv. 2 40%, Lv. 3 100%
- Light Veil: Makes an additional attack with power 120% of p. atk.
- Death Mark: replaced "Received Basic Critical Damage" and "Received M. Skill Critical Damage" by "All received Critical Damage"
- Light Veil/Shadow Veil: Can now only be triggered by Ultimate Soul Impulse and Ultimate Enuma Elish.
Soulhound
- Soulhound's Shield: Cancels 70% of received damage. For the remaining 30%, MP is consumed instead of HP. The shield is removed when MP reaches 0. While active: +200 M. Atk, -4% skill cooldown, +400% M. Skill MP Consumption. When the effect expires, restores 30% of Max MP. Additionally, received PvP damage -30% for 3 seconds.
- Leopold: Spirit Ore cost reduced from 50 to 10.
- Arcane Shield: Can now be learned at level 76.
- Soul Strike: Cooldown for an additional attack increased from 5s to 15s.
- Shining Transformation: Soulhound: Power of Transformation attack decreased from 250 to 150.
- Shadow Transformation: Soulhound: Power of Transformation attack decreased from 250 to 150.
Sagittarius
- Double Shot: Reuse time decreased from 1.5s to 1s.
- Lethal Shot: Reuse time decreased from 1.5s to 1s. Hits two times in PvE.
- Hamstring Shot: Casting time (not to be confused with reuse time) decreased from 4s to 2s.
- Holding Shot: Casting time (not to be confused with reuse time) decreased from 3s to 2s.
- New Skill - Retreat: Learned at level 60. Teleports you backwards and blocks nearby enemies from using Rush skills for 10 seconds.
- Steady Aim: Now gives +1000/+2000/+3000 P. Atk., Atk. Spd. 3%/6%/10%, P. Skill Critical Rate 5%/10%/15%, P.Skill Cooldown -3%/6%/10%, Speed +5. Skill learn is now at level 76,82,85.
Moonlight Sentinel
- Double Shot: Reuse time decreased from 1.5s to 1s.
- Lethal Shot: Reuse time decreased from 1.5s to 1s. Hits two times in PvE.
- Hamstring Shot: Casting time (not to be confused with reuse time) decreased from 4s to 2s.
- Holding Shot: Casting time (not to be confused with reuse time) decreased from 3s to 2s.
- New Skill - Retreat: Learned at level 60. Teleports you backwards and blocks nearby enemies from using Rush skills for 10 seconds.
- Alacrity: Now gives P. Atk +1000/+2000/+3000, Atk. Spd. 10%/20%/30%, P. Skill Critical Rate 3%/5%/7%, P. Skill Critical Damage 3%,5%,7%, P.Skill Cooldown -5%/10%/15%, Speed +5. Skill learn is now at level 76,82,85.
Ghost Sentinel
- Double Shot: Reuse time decreased from 1.5s to 1s.
- Lethal Shot: Reuse time decreased from 1.5s to 1s. Hits two times in PvE.
- Hamstring Shot: Casting time (not to be confused with reuse time) decreased from 4s to 2s.
- Holding Shot: Casting time (not to be confused with reuse time) decreased from 3s to 2s.
- New Skill - Retreat: Learned at level 60. Teleports you backwards and blocks nearby enemies from using Rush skills for 10 seconds.
- Eagle Eye: Now gives P. Atk +1000/+2000/+3000, Atk. Spd. 3%/6%/10%, P. Skill Critical Damage 5%,10%,15%, P.Skill Cooldown -3%/6%/10%, Speed +5. Skill learn is now at level 76,82,85.
Trickster
- Twin Shot / Ultimate Twin Shot: Reuse time decreased from 2s to 1s.
- Multishot / Ultimate Multishot: Skill power increased by 50%. The skill can now critically hit.
- Collecting Light Souls: Cooldown decreased from 15 min to 2 min.
- Collecting Shadow Souls: Cooldown decreased from 15 min to 2 min.
- Shadow Veil: Cooldown for the additional hit has been removed. At skill level 2 trigger chance increases from 20% to 40%. New skill level 3, trigger chance increases from 40% to 100%
- Legendary Archer: Fear Attack Rate increased by 20%. Added new bonuses: +2000 P. Atk, +10% PvE Damage, +20% Silence Attack Rate, +10% Resistance to all weapons.
- Legendary Archer Master (new skill): Same bonuses as the Ghost Sentinel version, but with an additional 10% Melee Resistance. Replaces Mental Panic Shot and Soul Stigma while active.
- Legendary Mental Panic Shot (new skill): 50% more power than the original. The debuff now uses a new trait for a higher success rate. Also applies +10% Received P. Skill Critical Damage together with Fear. Cooldown increased from 20s to 30s.
- New Skill - Enhanced Blink: can be learneded at level 60, requires an Enhanced Spellbook. Teleports away from the target and grants invisibility so enemies cannot see the character. Duration 20 seconds. Removes all disabilities.
- Light Master: The skill has now 3 level (level 3 is learnt at character level 76). New effect "Enables Ultimate Skill". New effect "Light Veil" has been added. Trigger Chance at Lv. 1 20%, Lv. 2 40%, Lv. 3 100%
- Light Veil: Makes an additional attack with power 120% of p. atk.
- Death Mark: replaced "Received Basic Critical Damage" and "Received M. Skill Critical Damage" by "All received Critical Damage"
- Light Veil/Shadow Veil: Can now only be triggered by Ultimate Twin Shot, Ultimate Devious Shot and Ultimate Multishot.
- Deadly Shooter: Increases P. Atk by 1000/1500/2000, P. Atk by 10%/15%/20% and P. Skill Critical Damage by 10%/15%/20%.
Adventurer
- Maximum Blow success rate: Increased from 80% to 100%.
- Backstab: Range increased from 250 to 500 / 600 / 700 (depending on skill level). Now it hits with the same chance from any angle. Reuse time decreased from 5s to 3s
- Flying Dagger: Reworked and combined with Critical Wound effects.
- Fatal Accuracy: Efecto eliminado Removed backstab frontal attack accuracy bonus (not necessary anymore).
- Reversed Pull: Now can be learned with Enhanced Spellbook instead of Rare.
- Hidden Dagger: Now requires a Rare book instead of Enhanced.
- Focus Death, Focus Chance, Focus Power: Amount of magic tablets required to learn decreased from 31 to 10.
- Focus Chance: Vital Point Attack Rate (Blow success rate) increased from +40% to +80%.Now can be learned at level 60.
Wind Rider
- Maximum Blow success rate: Increased from 80% to 100%.
- Backstab: Range increased from 250 to 500 / 600 / 700 (depending on skill level). Now it hits with the same chance from any angle. Reuse time decreased from 5s to 3s
- Flying Dagger: Reworked and combined with Critical Wound effects.
- Fatal Accuracy: Efecto eliminado Removed backstab frontal attack accuracy bonus (not necessary anymore).
- Synchro Freedom: Now can be learned with Enhanced Spellbook instead of Rare.
- Hidden Dagger: Now requires a Rare book instead of Enhanced.
- Focus Death, Focus Chance, Focus Power: Amount of magic tablets required to learn decreased from 31 to 10.
- Focus Chance: Vital Point Attack Rate (Blow success rate) increased from +40% to +80%.Now can be learned at level 60.
Ghost Hunter
- Maximum Blow success rate: Increased from 80% to 100%.
- Backstab: Range increased from 250 to 500 / 600 / 700 (depending on skill level). Now it hits with the same chance from any angle. Reuse time decreased from 5s to 3s
- Flying Dagger: Reworked and combined with Critical Wound effects.
- Fatal Accuracy: Efecto eliminado Removed backstab frontal attack accuracy bonus (not necessary anymore).
- Ethereal Blood: Now can be learned with Enhanced Spellbook instead of Rare.
- Hidden Dagger: Now requires a Rare book instead of Enhanced.
- Focus Death, Focus Chance, Focus Power: Amount of magic tablets required to learn decreased from 31 to 10.
- Focus Chance: Vital Point Attack Rate (Blow success rate) increased from +40% to +80%.Now can be learned at level 60.
Maestro
- Fatal Strike: Skill power increased by 50%. Target Defense Ignore increased from 5% to 10%.
- Vortex: Added +10% Target Defense Ignore. Now requires a target to be cast.
- Provoke: Can now be used automatically.
- Body Crush: Reuse time decreased from 20s to 15s.
- Armor Crush: Reuse time decreased from 20s to 15s.
- Earth Tremor: Skill power increased by 40%. Target Defense Ignore increased from 10% to 20%.
- Earthquake: Added +20% Target Defense Ignore. Reuse time decreased from 8s to 3s. Now requires a target to be cast.
- Blacksmith Attack: Range increased from 500 to 700. Now requires a Superior Spellbook instead of a Rare Spellbook.
- Hammer Rumble: Skill power increased by 25%.
- Dwarven Armor Mastery: Stats completely reworked. Increased P. Def, added M. Def, MP Regen, etc.
- Dwarven Weapon Mastery: Stats completely reworked. Increased P. Atk, Attack Speed, added PvE Damage, etc.
- Mechanical Masterpiece: Increases P. Atk by 1000, P. Atk by 10%, P. Skill Critical Damage by 10% and PvE Damage by 15%. Enhances the following skills:
- Earth Tremor: → Mechanical Earth Tremor
- Hammer Rumble: → Mechanical Hammer Rumble
- Earthquake: → Mechanical Earthquake
- Vortex, Fatal Strike and Armor Crush: Now perform an additional attack with 100% P. Atk Power and stun the target (cooldown 10s)
- Mechanical Earth Tremor: Attacks 2 times.
- Mechanical Hammer Rumble: Attacks 2 times.
- Mechanical Earthquake: Attacks 2 times.
- Critical Creation: P. Skill Critical Rate +5%/10%/12%.
- Master of Creation: P. Skill Critical Damage +20% and PvE Damage +20%.
- Blacksmith Rush: From skill level 2, attacks up to 5 targets.
Eliminado desde Chapter 1 No está en Chapter 2
- Fatal Vortex: Ignores 10% Target Defense. Now requires a target.Eliminado en Chapter 2
Fortune Seeker
- Fatal Strike: Skill power increased by 50%. Target Defense Ignore increased from 5% to 10%.
- Vortex: Added +10% Target Defense Ignore. Now requires a target to be cast.
- Provoke: Can now be used automatically.
- Body Crush: Reuse time decreased from 20s to 15s.
- Armor Crush: Reuse time decreased from 20s to 15s.
- Crushing Leap: Skill power increased by 40%. Target Defense Ignore increased from 10% to 20%.
- Earthquake: Added +20% Target Defense Ignore. Reuse time decreased from 8s to 3s. Now requires a target to be cast.
- Trophy Thief: Efecto eliminado Skill power increased by 30%. Removed the "Steals items from monsters" effect.
- Fortune Time: now can be learneded with Enhanced Spellbook instead of Rare Spellbook. Cooldown decreased from 10 minutes to 20 seconds. Duration increased from 5 minutes to 20 minutes.
- Dwarven Armor Mastery: Stats completely reworked. Increased P. Def, added M. Def, MP Regen, etc.
- Dwarven Weapon Mastery: Stats completely reworked. Increased P. Atk, Attack Speed, added PvE Damage, etc.
- Blessed Fortune Time: Removed all Fortune Mark and additional drop mechanics. Cooldown decreased from 10 minutes to 20 seconds. Duration increased from 5 minutes to 20 minutes. Enhances:
- Crushing Leap: → Blessed Crushing Leap
- Earthquake: → Blessed Earthquake
- PvE Damage increased to 10%/15%/20%.
- Blessed Crushing Leap: Attacks 2 times.
- Blessed Earthquake: Attacks 2 times.
- Adena Stun: Now an active buff (20-minute duration, 20-second cooldown). Increases P. Atk by 750, P. Atk by 15% and P. Skill Critical Damage by 10%. When using Crushing Leap, Blessed Crushing Leap, Vortex or Fatal Strike, performs an additional hit. The additional hit has a 30% chance to Knock Down the target. Knock Down cooldown: 15 seconds.
- Collecting Mastery: P. Skill Critical Rate +10%/+12%, P. Skill Critical Damage +10%/+20% and PvE Damage +10%/+20%.
Dreadnought
- Fatal Strike: Skill power increased by 50%. Target Defense Ignore increased from 5% to 10%.
- Vortex: Added +10% Target Defense Ignore. Now requires a target to be cast.
- Thunder Storm: Now requires a target to be cast.
- Amazing Thunder Storm: Now requires a target to be cast. Maximum affected targets reduced from 8 to 5. Attacks the enemy 2 times.
- Spear Rumble: Now requires a target to be cast. Skill Power increased by 50%. Reuse time decreased from 30 seconds to 10 seconds. No longer removes Wind Walk. Attacks the enemy 2 times.
- Spear Cage: Skill Power doubled. Reuse time decreased from 60 seconds to 30 seconds.
- Spear Howl: Now requires a target to be cast.
- Provoke: Can now be used automatically.
- Spike Thrust: Skill power increased by 20%.
- Amazing Spike Thrust: Skill power increased by 20% and now attacks the target twice.
- Revival: Now also removes all disabilities when used. Can now be used at any time. Removed the 20% HP restriction.
- Splash Attack: Replaces Rush with Blessed Rush.
- Power Crash: Skill Power increased by 50%.
- Amazing Spike Thrust Mastery:
- Lv. 2: P. Atk +1000, P. Atk +15%, P. Skill Critical Damage +10%. Lv. 2 is now learned at character level 80
- Lv. 3: P. Atk +1500, P. Atk +20%, P. Skill Critical Damage +15%. Lv. 3 at character level 84.
- Thrill Fight: At skill Lv. 3, increases P. Skill Critical Damage by 20% and PvE Damage by 20%.
Duelist
- Blade Strike: Range increased from 40 to 600.
- Blade Storm Dance: Skill power increased five times. Reuse time increased from 10s to 15s. Range increased from 500 to 600.
- Crossed Blades: P. Atk +15%, P Skill Critical Damage +10%, PvE Damage +15%
Titan
- New skill: Rush
- Fatal Strike: Skill power increased by 50%. Target Defense Ignore increased from 5% to 10%.
- Vortex: Added +10% Target Defense Ignore. Now requires a target to be cast.
- Armor Crush: Reuse time decreased from 20s to 15s.
- Excruciating Strike: Can now critically hit. Now requires a target to be cast.
- Titanic Sweep: Now requires a target to be cast.
- Demolition Impact: Skill power increased by 20%.
- Titanic Weapon: Replaces Demolition Impact with Demolition Formula. Chance for an additional hit increased from 20% to 100%.
- Demolition Formula: Can no longer be enchanted. Attacks the enemy 2 times.
- Hyper Rush: Now can be learneded at level 76, replaces Rush.
- Over the Body: Reuse time decreased from 15 minutes to 20s. Duration increased from 1 minute to 20 minutes.
- Zealot: The skill now has only 2 levels. Level 2 does not improve its stats, but decreases reuse time from 3 minutes to 20s and increases duration from 1 minute to 20 minutes. Level 1 is learned at character level 58 and level 2 at character level 74.
Eliminado desde Chapter 1 No está en Chapter 2
- Fatal Vortex: Ignores 10% Target Defense. Now requires a target.Eliminado en Chapter 2
Grand Khavatari
- Hurricane Assault: Skill range increased to 400.
- Double Hurricane Assault: Skill range increased to 400.
- Khavatari Spirit: P. Atk. increased from 500 to 1,500.
- Puma Spirit Totem: PvE Damage increased from 3% to 5%. P. Skill Power increased from 3% to 5%.
- Rabbit Spirit Totem: PvE Damage increased from 5% to 10%.
- Zealot: The skill now has only 2 levels. Level 2 does not improve its stats, but decreases reuse time from 3 minutes to 20s and increases duration from 1 minute to 20 minutes. Level 1 is learned at character level 58 and level 2 at character level 74.
Vanguard Rider
- BP Regeneration increased.
- Piercing: Ignores 15% of the target's P. Def.
- Amazing Piercing: Ignores 20% of the target's P. Def and attacks the enemy twice.
- Threatening Swing: Ignores 10% of the target's P. Def.
- Wide Threatening Swing: Ignores 15% of the target's P. Def. From skill level 3, attacks enemies 2 times.
- Wild Scratch: Reuse time decreased from 10s to 8s.
- Shadow Scratch: Additional attack chance increased to 100%. From skill level 6, reuse time decreased from 10 seconds to 3 second.
- Blazing Fury: Added +10% PvE Damage.
- Final Secret: Basic PvP Damage replaced with PvP Damage.
- Wild Growl: Reuse time decreased from 45s to 15s.
- Giant's Stomp: Reuse time decreased from 1 min to 20s. The skill now deals damage based on skill power to up to 5 targets.
- New Skill: Guts.
- Darkness Unleashing: Increases P. Atk by 1000, P. Skill Critical Damage by 10% and PvE Damage by 10%.
- Wild Rush/Wild Rush Burning: From skill level 3, attacks the target and nearby enemies with 5365 Power. Casting time increased from 0.6 seconds to 1 second.
- Wild Armor Mastery: Stats completely reworked. Increased P. Def, added M. Def, MP Recovery and additional effects.
- Wild Weapon Mastery: Stats completely reworked. Increased P. Atk, Attack Speed, added PvE Damage and additional effects.
Dominator
- Fatal Strike: Skill power increased by 50%. Target Defense Ignore increased from 5% to 10%.
- Inferno Strike: Casting time decreased from 4s to 3s.
- Bloody Strike: Casting time decreased from 4s to 3s. Now requires a Superior Book instead of a Rare Book.
- Flame Bloody Strike: Reuse time increased from 0.5s to 1s
- Prophecy of Pa'agrio: M. Skill Critical Damage decreased to 5%/10%. PvE Damage decreased to 10%/20%.
- Pa'agrio Immunity: Received M. Skill Critical Damage decreased to 5%/7%/10%.
- Pa'agrio Power: P. Def decreased to 150/240/335.
- Battle Cry: Efecto eliminado Removed P. Def and M. Def effects.
Doomcryer
- Fatal Strike: Skill power increased by 50%. Target Defense Ignore increased from 5% to 10%.
- Inferno Strike: Casting time decreased from 4s to 3s.
- Bloody Strike: Casting time decreased from 4s to 3s. Now requires a Superior Book instead of a Rare Book.
- Flame Bloody Strike: Reuse time increased from 0.5s to 1s
- Chant of Invocation: Added M. Skill Cooldown -10%/-12%/-15%.
- Chant of Victory: PvE Damage decreased to 10%/20%.
Hell Knight
- Shield Strike: Skill power increased by 45% up to skill level 15. After level 16 the skill hits two times.
- Dark Strike: Skill power doubled. Reuse time increased from 5s to 10s. The fixed cooldown has been removed. The skill can now critically hit and ignores 15% of the target's P. Def.
- Stun Shield: Skill power doubled. Reuse time decreased from 20s to 15s. The skill can now critically hit and ignores 10% of the target's P. Def.
- Dark Panther's Help: Trigger rate set to 30% at Lv. 1-7, 40% at Lv. 8-9 and 50% at Lv. 10-13. Triggers when using Shield Strike, Shield Throwing or Knight's Assault. Ignores 10% of the target's P. Def.
- Knight's Assault: the skill hits 2 times now. Applies the Power of Knight buff when used. Stacks up to 3 and increases P. Skill Critical Rate, P. Skill Critical Damage and Skill Power.
- Help of the Hatred: Efecto eliminado Additional hit removed when using Shield Strike or Knight's Assault.
- Dark Might: Can now be learned at character level 80.
Phoenix Knight
- Shield Strike: Skill power increased by 45% up to skill level 15. After level 16 the skill hits two times.
- Holy Strike: Skill power doubled. Reuse time increased from 5s to 10s. The fixed cooldown has been removed. The skill can now critically hit and ignores 15% of the target's P. Def.
- Stun Shield: Skill power doubled. Reuse time decreased from 20s to 15s. The skill can now critically hit and ignores 10% of the target's P. Def.
- Angelic Archon: When using a Sword or Blunt Weapon: P. Atk +10% / 20% / 30%, P. Skill Power +5% / 10% / 15%.
- Phoenix Help: Trigger rate increased from 50% to 75%.
- Knight's Assault: the skill hits 2 times now. Applies the Power of Knight buff when used. Stacks up to 3 and increases P. Skill Critical Rate, P. Skill Critical Damage and Skill Power.
- Phoenix Help: Efecto eliminado Additional hit removed when using Shield Strike or Knight's Assault.
- Phoenix Power: Can now be learned at character level 80.
Eva's Templar
- Aqua Strike: Skill power increased by 45% up to skill level 15. After level 16 the skill hits two times.
- Shield Bash: Skill power doubled. Reuse time decreased from 20s to 15s. The skill can now critically hit and ignores 10% of the target's P. Def.
- Eva's Defense: Cooldown decreased to 10s. Duration increased to 20 min.
- Eva's Help: Additional attack chance increased from 50% to 100%.
- New skill: Chain Strike.
- Templar's Assault: the skill hits 2 times now.
- Eva's Help: Efecto eliminado Additional hit removed when using Aqua Strike or Templar's Assault.
Shillien Templar
- Abyss Strike: Skill power increased by 45% up to skill level 15. After level 16 the skill hits two times.
- Battle Shield: Spirit Ore cost decreased from 200 to 20.
- Shillien's Help: Additional attack chance increased from 50% to 100%.
- New skill: Chain Strike.
- Templar's Assault: the skill hits 2 times now.
- Shillien's Help: Efecto eliminado Additional hit removed when using Abyss Strike or Templar's Assault.
Sword Muse
- Guard Crush: Skill range increased from 40 to 300. Skill power increased by 35%.
- Symphony: Skill power doubled. Reuse time decreased from 20s to 15s.
- Song of Wind: Now requires an Enhanced Book to be learned.
- Song of Hunter: Now requires a Superior Book to be learned.
- Song of Hunter Legato: reuse time increased from 8s to 12s
- New skill: Rush.
- Music Mastery: Efecto eliminado P. Skill Critical Rate bonus removed.
Spectral Dancer
- Guard Crush: Skill range increased from 40 to 300. Skill power increased by 35%.
- Poison Blade: Skill power doubled. The skill can now critically hit.
- Dance of Fury: Now requires an Enhanced Book to be learned.
- Dance of Fire: Now requires a Superior Book to be learned.
- Dance of Fire Legato: reuse time increased from 8s to 12s
- New skill: Rush.
- Dance Mastery: Efecto eliminado P. Skill Critical Rate bonus removed.
Hierophant
- Fatal Strike: Skill power increased by 50%. Target Defense Ignore increased from 5% to 10%.
- Might of Heaven: Casting time decreased from 4s to 3s.
- Essential Energy: Can now be learned at level 76.
- Essential Fatal Crush: Range increased from 400 to 700.
- Divine Beam: Now requires a Superior Book instead of a Rare Book.
- Holy Buster: now requires Enhanced Book instead of Superior
- Spirit Link: New skill, learnt at level 80 and 82. Increases P. Atk based on your M. Atk (20% at level 1, 30% at level 2).
Eva's Saint
- Divine Beam: Now requires a Superior Book instead of a Rare Book.
- Might of Heaven: Casting time decreased from 4s to 3s. Skill power increased by 20%
Shillien Saint
- Divine Beam: Now requires a Superior Book instead of a Rare Book.
- Might of Heaven: Casting time decreased from 4s to 3s. Skill power increased by 20%.
Cardinal
- Shining Beam: Now requires a Superior Book instead of a Rare Book. Skill Power increased by 30% after skill level 5.
- Might of Heaven: Casting time decreased from 4s to 3s. Skill power increased by 20%.
- Shining Beam: Skill power increased by 15%.
- Abyss Beam: Skill power increased by 15%. Skill Power increased by 30% after skill level 5.
- Destroy Life: Can now be auto-used.
- Divine Recovery: PvE Damage doubled.
- Chain Explosion: Reuse time decreased from 18 seconds to 10 seconds.
- Embrace of Darkness: Reuse time decreased from 40 seconds to 25 seconds.
- Prophecy of Light: M. Skill Critical Damage increased to 10%/15%.
Storm Screamer
- Hurricane: Casting time decreased from 4s to 3s.
- Thunder Explosion: Casting time decreased from 4s to 3s. Now requires a Superior Book instead of a Rare Book. Additional damage on debuffed targets removed.
- Storm Screamer's Shield: While active: +200 M. Atk, -4% skill cooldown and +400% M. Skill MP Consumption. When the effect expires, restores 30% of Max MP. Additionally, received PvP damage -30% for 3 seconds.
- Arcane Shield: Can now be learned at level 76.
- New Skill - Blink: can be learneded at level 60, requires an Enhanced Spellbook. Teleports away from the target and has a chance to knock them down. Removes all disabilities.
- Spell Mastery: Now has 2 levels. Lv. 2 learned at character level 85.
- Lv. 1: M. Atk +1000, M. Atk +5%, M. Skill Critical Rate +10%.
- Lv: 2: (retail)
Archmage
- Prominence: Casting time decreased from 4s to 3s.
- Flame Explosion: Casting time decreased from 4s to 3s. Now requires a Superior Book instead of a Rare Book. Additional damage on debuffed targets removed.
- Archmage's Shield: While active: +200 M. Atk, -4% skill cooldown and +400% M. Skill MP Consumption. When the effect expires, restores 30% of Max MP. Additionally, received PvP damage -30% for 3 seconds.
- Arcane Shield: Can now be learned at level 76.
- New Skill - Blink: can be learneded at level 60, requires an Enhanced Spellbook. Teleports away from the target and has a chance to knock them down. Removes all disabilities.
- Spell Mastery: Now has 2 levels. Lv. 2 learned at character level 85.
- Lv. 1: M. Atk +1000, M. Atk +5%, M. Skill Critical Rate +10%.
- Lv. 2: (retail)
Soultaker
- Death Spike: Casting time decreased from 4s to 3s.
- Void Explosion: Casting time decreased from 4s to 3s. Now requires a Superior Book instead of a Rare Book. Additional damage on debuffed targets removed.
- Servitors can no longer be targeted or damaged.
- Summons can now be automatically resummoned after dying.
- New Skill - Blink: can be learneded at level 60, requires an Enhanced Spellbook. Teleports away from the target and has a chance to knock them down. Removes all disabilities.
- Spell Mastery: Now has 2 levels. Lv. 2 learned at character level 85.
- Lv. 1: M. Atk +1000, M. Atk +5%, M. Skill Critical Rate +10%.
- -Lv. 2: (retail
Mystic Muse
- Relict: Now upgrades Mystic Explosion from level 1. It now requires a Superior Book instead of an Enhanced Book. Added M. Skill Power +15%, PvE Damage +25% and M. Atk +1000.
- Arcane Shield: Can now be learned at level 76.
- Mystic Explosion: Efecto eliminado Additional damage on debuffed targets removed.
- Mystic Explosion Relict: Efecto eliminado Additional damage on debuffed targets removed.
- Arcane Power: M. Atk. bonus halved in all levels.
- Spell Mastery: Now has 2 levels. Lv. 2 learned at character level 85.
- Lv. 1: M. Atk +1000, M. Atk +5%, M. Skill Critical Rate +10%.
- Lv. 2: (retail)
- Riot: Can now be learn at level 76.
Elemental Master
- Elemental Concentration (88251): Efecto eliminado removed -10% M Skill Cooldown effect
- Elemental Concentration (88252): -15% M. Skill Cooldown decreased to -5% M. Skill Cooldown
- Elemental Acumen: -3% M. Skill Cooldown removed
Eliminado desde Chapter 1 No está en Chapter 2
- Elemental Mastership (88242): M. Skill Power +15% removed.Eliminado en Chapter 2
- Elemental Strike: Reuse time 1s → 1.2s.Eliminado en Chapter 2
Arcana Lord
- Blaze: Casting time decreased from 4s to 3s.
- Ray of Light: Casting time decreased from 6.5s to 3s. Reuse time decreased from 10s to 5s.
- Ethereal Strike: Casting time decreased from 4s to 3s.
- Servitors can no longer be targeted or damaged.
- Summons can now be automatically resummoned after dying.
- Powerful Servitor Share: Now transfers P./M. Critical Rate, Critical Damage, P./M. Skill Critical Damage, weapon attack and resistance bonuses, Skill Power bonuses, PvP/PvE bonuses, and AoE damage and resistance bonuses.
- Cat Emperor: Added Cat's Prominence, a new single-target magical skill with a 1s cooldown.
- Summon Cubic of Secrets: Increases M. Atk by 500/1000/2000/3000, M. Atk by 10%/15%/20%/30%, M. Skill Critical Damage by 5%/10%/15%/20% and PvE Damage by 15%/25%/30%/35%. Enhances:
- Ethereal Strike: → Tremendous Ethreal Strike (Hit enemy 2 times).
- Ray of Light: → Tremendous Ray of Light (Hit enemy 2 times).
- Queen's Blessing (Feline Queen): Increases PvP Defense by 1% per skill level.
- Queen's Gift (Feline Queen): Increases PvP Attack by 1% per skill level.
- Queen Cure: Cleanses all debuffs, reuse time 12s
- Spin Slash (Feline King): Habilidad eliminada Removed.
- Feline Rush (Feline King): New skill. Rushes to the target within 700 range and deals damage based on Skill Power. Reuse time: 3 seconds.
Spectral Master
- Twister: Casting time decreased from 4s to 3s.
- Ray of Light: Casting time decreased from 6.5s to 3s. Reuse time decreased from 10s to 5s.
- Ethereal Strike: Casting time decreased from 4s to 3s.
- Servitors can no longer be targeted or damaged.
- Summons can now be automatically resummoned after dying.
- Powerful Servitor Share: Now transfers P./M. Critical Rate, Critical Damage, P./M. Skill Critical Damage, weapon attack and resistance bonuses, Skill Power bonuses, PvP/PvE bonuses, and AoE damage and resistance bonuses.
- Lord Raise: Added Lord's Hurricane, a new single-target magical skill with a 1s cooldown.
- Summon Cubic of Secrets: Increases M. Atk by 500/1000/2000/3000, M. Atk by 10%/15%/20%/30%, M. Skill Critical Damage by 5%/10%/15%/20% and PvE Damage by 15%/25%/30%/35%. Enhances:
- Ethereal Strike: → Tremendous Ethreal Strike (Hit enemy 2 times).
- Ray of Light: → Tremendous Ray of Light (Hit enemy 2 times).
- Shadow's Curse (Nightshade): Habilidad eliminada Removed.
- Shadow's Mass Curse (Nightshade): Habilidad eliminada Removed.
- Shadow's Chain (Nightshade): Pulls the target.
- Shadow's Mass Chain (Nightshade): Pulls the target and nearby enemies.
- Shadow's Despair (Nightshade): Uses P. Atk Power. Range: 700. Reuse time: 1 second. Casting time: 3 seconds.
- Corpse Burst (Spectral Lord): Habilidad eliminada Removed.
- Spectral Rush (Spectral Lord): New skill. Rushes to the target within 700 range and deals damage based on Skill Power. Reuse time: 3 seconds.
